Fixed a bug with shader compilation when connecting to a server that was causing hitches after connecting. Note that these hitches may still exist on AMD GPUs; we are working with AMD to address this
[ ANIMATION ]
Fixed a bug where knife slashing couldn't be interrupted with an inspect
[ MISC ]
Various bug fixes and tweaks to weapon finishes and gloves
Fixed a case where molotov/incendiary grenades would create a fire ring in the air
Improved performance of molotov/incendiary fire extinguishing
Various improvements to weapon dropping and throwing